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Unread 08-08-2012, 01:18 PM
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Default List your favorite conversation games here

There are a lot of personality profiles, question games, quizzes, insight games, visualization/NLP techniques, exercises, and other "games" and really cool types of sets that I think are our biggest weapons as pick up artists. I am looking to put together a swiss army knife of favorite games and sets for opening, trouble shooting, and helping to close deal in the conversations we are in. If anyone could post their favorites or ones that have really worked well for you that would be great! And I will try to think of some of my favorites too...


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Unread 08-11-2012, 05:48 AM
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Default Re: Conversation games

To be fair, if you're starting off (like yours truly) you can practise the cube, the strawberry Field Test and the theme park test (use these in the respectful order I put them). Was talking to a HB9 on Thursday and she was so interested when I ran the cube on her, she was even eager to meet up again so I can do palm reading on her (she said she was a little scared at the time).

Those 3 are powerful because they lead up from you knowing their personality, their feelings towards sex and then you will know what they like in bed. They show you have a real understanding of her and that you are interesting in her, it will trigger attraction. I mean I'm a big guy (losing weight) and I'm not the best looking but these games shows you are more interesting than 95% of the guys they meet.

Fusing these with dhv stories will put you in the hot seat. I like to use a lot pre-selection aswell. For example when a girl asks how I know these test I would normally say I was really good friends with a girl who was very intuitive and she showed me these one night when we where just hanging out at her (implies we could have had sex and that I'm really comfortable with having women around me).

The relationship ladder also works wonders if you have isolated the target or on the first date (never make it sound like one, its too much pressure for her). This was made popular by John Sinn because it slowly gets the woman to comply with what you're saying, as long as its done in the correct order so you don't come off too strong at first.

There's plenty more you can find to add to your arsenal, but showing a DHV multiple times and using these kokology games show you're more than just some random dude she met. So have fun and good luck!


 
Unread 08-11-2012, 08:51 AM
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Default Re: Conversation games

yea the cube test is awesome, except the one I use I picked up from the game and i have not been using the other objects besides the cube. I have had success with it at some level but I wonder how much more i would have if I brought in all the other elements. The other two tests I have never heard of, can you tell me about them please? I also dont have any stories, not any that are appropriate that is. All my good stories are about how I used to be a gangster and all teh crazy situations i used to get in. And there are other stories about crazy occurrances that women dont want to hear about because they involve drugs or sex or other such risque themes. And as for demonstrating higher value its hard because I do have value to demonstrate, as an artist and shaman/yogi, but most average women dont find that of value, or even if they do a lot of those subjects will be over their head and may make me feel out of their league, or bored if I am mentioning something they dont understand. What advice can you give me about demonstrating higher value and storytelling?


 
Unread 08-11-2012, 11:06 AM
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Default Re: Conversation games

How I dhv in stories:

(1) Flip attraction switches (leader of men, caretaker of loved ones, ability to emote, etc)

(2) DHV in a way that isn't approval-seeking

(3) Leave your farks at home... don't give a fark.

(4) Frame like you're the superior being

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Unread 08-11-2012, 11:29 AM
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Default Re: Conversation games

I have to admit that I am not at the level you are right now, I do not even know what ability to emote means, and honestly all four of those bullet points could really use some commentary if you do not mind taking the time to enlighten those of us who are not at your superior mastery!


 
Unread 08-11-2012, 02:40 PM
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Default Re: Conversation games

Ok you wanted to know the two other tests, they are fairly simple, I did it last night to a girl I have a weird relationship with (just friends but with alot of tension at times, so much so everyone else picks up on it).

Strawberry Field Test: Ask the girl to imagine a field of strawberrys, there must be a fence, the field itself with strawberrys and a farmer. Fence is the barrier between her and sex and how easy she feels she can get it (low fence = sex is easy, high = sex is hard to obtain). Ask her how many strawberries she sees (90% of the time it should be alot) and then ask her how many she would eat (you can make this out in any answer to show she loves sex unless she says she would eat none but thats a very rare case). You then ask her what she would do if the farmer came out and said to stop eating (the farmer represent societies and moral objections towards sex with multiple partners).


Roller Coasters:
You enter an amusement park
You go to roller coaster line
How long do you wait to get on? (how much time you want foreplay)
you're on the ride, going all around, what is feeling? (your feelings during sex)
your car plunges into splashpool at end, what do you shout(what you say at orgasm)
Now you go to merry go round, but horse is broken, how you feel? (chick's feeling when guy canít get it up)
Now describe the perfect roller coaster ride.. shape of track,
feeling.. (describes the ideal fark)

Hope these help, just revise them over and practise on friends and people you are comfortable with (I do these on both guys and girls).

Also you said that you're not sure on dhv (I used to be involved with drugs aswell and still am but I don't make it relevant when talking to women), I cannot emphasise how important they are when you are beginning in the game (I'm still one), find things you like and things that interest women, things that relate to confidence, emotions (good ones), leadership and pre-selection. A thing to learn is palm reading aswell, women love it seriously and you can make a pre-selection or leader of men DHV story to go with it.


 
Unread 08-11-2012, 03:51 PM
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Default Re: Conversation games

SexualSorcerer you flatter me I'm far from mastery - in fact just last night I couldn't break through this LMR, fumbled advice I got in from Batman in my field report... I'm definitely gonna use the strawberry field and roller coaster next time I'm at her place to bring the tension back up!xD Thanks ManSohan!


But elaboration:

(1) Flip attraction switches:
The big attraction switches are listed in MysteryMethod (if memory serves) tap into the lower, primitive attraction for females of our species.

Leader of men - the alpha male (primate attraction)

Caretaker of loved ones - as a provider of sustinance and security - he cares about his tribe or his pack (mamal attraction)

Ability to emote - a man's ability to understand, enjoy and express his own emotions. Not necessarily tales of woe from childhood, can be why "The Great Gatsby" is your favorite book. Simply the ability to speak of preferences and experiences in an emotional context. (Human attraction / reptile attraction - emotional stimulation)

Social proof - being known, and liked, and your time and presence desired by others. If other people (and especially other women) want you, then she will also want you. Females always go with the pack. (mamal attraction)

Interesting skills or exciting aspects of your life - travel, hobbies, art, or other interesting things. Imagine you were making a resume to get the job of "being awesome" the things you would list fall into this category. (reptile attraction - get her excited and she'll get excited O.o ...if you know what I mean )

The great thing about thses is that a story doesn't even have to be interesting or exciting for these switches to work. I can tell a story about a boring lunch with my sister and little cousin, and BOOM attraction because I'm a caretaker of loved ones. Same thing goes for the others, they just have to not sound as though they are overtly revealing:
NOT: "So back when I was quarterback at my high school..." eh
USE: "This guy, Jerry, he was quarterback in high school before I was - we keep in touch - anyway..." Some boring story about Jerry ensues, content doesn't really matter as long as one or more attraction switches are present in the story her interest will peak and she'll ask follow-up questions (rehearsing your possible answers might help too) but THAT is how a good conversation happens.


(2) dhv in a way that isn't approval-seeking
If you say "I'm great and I want you to know it." - that is approval-seeking.
If you say "I'm great and... oh, were you listening?" - that's just thinking out loud, (maybe in the middle of a conversation)

In a story about... let's say... the first time you ever ate at an In&Out Burger drive thru, spilled ketchup and now don't ever eat in your car.
If you say "I was driving my ferarri... blah blah blah" - that's approval seeking.
If you say "I was driving blah blah blah" - that's just a story about ketchup. Wait til she ASKS (and she will) what kind of car you drive, THEN tell her it's a ferarri.

Trying to subtly slip high-value details into your stories is approval-seeking.
But telling stories which RELY upon or happened within or because of high-value aspects of your life, but are actually about some trivially amusing incident, are simply stories. Wait for her to ask follow-up questions about the DHV details - don't be modest about the details, but also don't offer details to gain approval.


(3) Leave your farks at home... don't give a fark.

Similar to not seeking approval, this is snubbing disproval (though within socially amusing behavior - if not quite socially acceptable). This is the alpha-male mentality that Adam Sandler has when her wets his own pants in the movie "Big Daddy" and just walks around not giving a fark!

(I've never seen the movie, just know the scene)

This is how you sit down at a table with a set you don't know and just strike up a conversation - without giving a fark! This is when you got caught skipping in high school and pretended to be deaf because it was sign-language class you were skipping - not giving a fark!

Haven't done those yet? Well then leave your farks at home, go out on the town not giving a fark, have a good time, and then tell some HB the story of what you did.

The more low-key conversation of this is treating any potential discussion topic as No-Big-Deal - not giving a fark.


(4) Frame like you're the superior being

The first night that I ended being an AFC I was "suited up" with a pivot. She told me "act like you're better than a girl. Girls want guys who are better than them - or at least act that way - that's why hot chicks date douchebags." It's a primate thing. Primates have a social hierarchy, and females seek a mate who can elevate the status of her young. Because our society is so complex, this mechanism only manifests itself as - girls want a guy who's better than them. Don't put them down, but wait for them to prove themselves.

Putting it in play - no ferrari? not a former quarterback? Doesn't matter.

This is just a few details I keep in mind for DHV in convo game (and I'm 23 and ride the bus to community college from the house where I live with my mom xD) so I have faith that pretty much anybody, whatever car they drive, whatever profession they're in, can DHV in a convo. I also use a lot of Negs FTC and Disqualifiers to build attraction too.

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Unread 08-11-2012, 07:45 PM
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Default Re: Conversation games

@Autismus Hey man its no problem, I like helping out with the forum, I'm doing a similar thing for some of my close friends (I have a few), I run small classes to help their confidence and Approach Anxiety for free and I'm writing a book which tells my life story and includes bits on the self help. I just get such a good feeling from knowing I'm helping people, I just can't help it lol.

Now I genuinely mean that and that was a dhv story I literally just made up which could be used on a girl (with some tweaking of course), I came off as calm, composed and not even trying to look good because I mentioned that I enjoyed helping people on my own terms and not for anyones attention. It's thats easy to compose a DHV story and I have been in the game since the beginning of July

I have a thread here as well showing my examples of DHV stories and my first solo sarge. I believe I have some advise thats handy in both of them for you guys.

I would also like to mention that your explanation of the DHV is incredible, so much so I'm going to copy it and revise it so I become even better at DHVing despite being pretty good I always think there is room to improve (its how I convinced one of my mates who was already good with women to hear what I have to say and he was in shock afterwards). Its the same logic Style (Neil Strauss) applied in his book when he was starting off aswell.


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Unread 08-13-2012, 11:10 PM
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Default Re: Conversation games

@ManSohan - I like ot! It's leader of men as well as ability to emote... might have to cater one like that of my own

Just for funz, here's my standard model of cold-read I fall back on (if lazy that day) or adapt for the situation:

in isolation...
Make up stories about other groups in-venue based on body language (conspiracy game)
convo segue - what I noticed about HER body language and why I approached (qualifying her)
*Run the cube
*Run the "I'm not touching you" riddle
*Run the Forrest Path cold read
*Run the "Penny, Nickle, Dime" riddle
(*during these routines I've been ebbing/flowing into her personal space / escalating covert kino. Usually after this riddle her hand lingers in mine and I can pull her in for the kiss... but if not, I do a turn away while continuing all-verbal riddles)

I'm not toucing you Riddle
PUA: "Gimme your hand,"
HB: complies
PUA: "I'm gonna ask you a series of yes or no questions, and I'll even feed you the answer, just try to answer each one honestly - got it?"
HB:"Yeah"
PUA: "We are on planet Earth, yes or no - say yes"
HB:"Yes"
PUA:"Pluto is no longer a planet, yes or no - say yes"
HB:"Yes"
PUA:"The national language of China is German, yes or no - say yes"
...
continue with like 8 - 20 simple, obvious, yes/no questions, always feed her the correct answer until she has that mezmerized look.
...
PUA: *points-directly-at-her-face-with-tip-of-index-finger-about-and-inch-in-front-of-her-nose,-directly-between-her-eyes*
PUA: "Am I touching you?"
HB:"No,"
PUA: *hold up the hand you've been holding this whole time*
PUA:"AM I touching you?"
HB:"No! ...lol..."
PUA:"Am I?"
PUA: *shakes the hand*
HB: "You're not touching me - oh! hahahaha"

Nickle, Penny, Dime - one invented (I think) by Style.
I saw it on youtube, and can def not explain it as well as watching it would be.

Though I don't actually carry the coins:
PUA:"Now, this riddle involves coins, but no body carries coins anymore, so you're gonna have to use your imagination. Imagine I pull from my pocket a Nickle, a Penny and a Dime..."

Forrest Path Cold Read
This one is more spiritual than the cube - play around with putting either one first - I still don't know which one I like to follow the other. Heard this from my favorite HB bar tender when she heard me running the cube!

PUA:"Imagine you're at the edge of a forrest near your home and you come to a path into the forrest - do you take it?
So let's say you do. You walk down the path and come across a key. Describe it (what's it look like, size of it and what do you think it opens) Do you pick it up, take it with you, leave it, examine it - what do you do? Then you keep walking, you come accross a water container. Describe it (what does it look like, how does it work, what's inside it, what do you do with it)? You keep walking and you come to a fork in the road, and at the fork there is a blueberry bush, and at the bush there is a bear eating - what do you do? So let's say you get past the bear and you keep walking down the path. You come to a wall. It is too high to see over and goes as far as you can see to the left and the right. What do you do? What do you think is on the other side of the wall?"

Results and Meaning:
Path - the path represents conformity. Take the path = a conformer. Don't take the path = non-conformer. Be sure to describe the pros and cons of each.
Key - represents the key to your own thoughts. Old-fashioned key = old fashioned thoughts. House key = domestic. "It's mine" = "you really know how you think, you understand yourself". Modern house key = present-thinking individual. Multiple keys = multi-facetted mind.
What it opens - further into their thoughts on their access to their own mind. A castle = secret thoughts, somewhat guarded. A tower = very guarded, open to new ideas, but pretty well-established. A garden = sensual. A hotel = sexual, and somewhat cheap. A car = mobility is important.
Water container - canteen = investigates soul only for practical "sustinance". Beer cooler = wants to party. Flask = believes in magic (probably). Fountain = feels a connection to nature (like the Na'vi). Water bottle = doesn't think about soul very much (maybe is atheist, maybe lets a religion do the defining)
Fork in road - is irrelevant
Bluberries (or black berries) - are irrelevant. The are only to set up..
The Bear - represents obstacles in life. Run away = they run away, a quitter. Confront the bear = confronts obstacles. Sharpens a stick first = prepares for obstacles. Tries to sneak by = avoids obstacles but isn't stopped by them. Wait and see what the bear does = make the best and wait for things to improve.
Characteristics of the Bear
These details (if they include them) reveal how a person sees obstacles. friendly bear = can grow from them, a win/win thinker. bear has a right to live = someone who considers the effects of actions on others. Kill the bear = slytherine house.
Wall - the wall represents death. can't see beyond it. can't get around it. the end of the path.
Turn around = they focus on life, don't really think about death. look for a way around, then turn around = they've thought about death, but don't often do so - they too focus on life. Walk along the wall til a way through is found = have trouble letting go. Climb something to get over or see over = believes in immortality (maybe through medical life-extension hopes, maybe due to faith in afterlife). Digs under the wall = has had to come to terms with own mortality / accepts death as inevitable.
On the other side - thier views of the afterlife.
land ready for the tilling = still developing afterlife opinions. Kingdom with castles and stuff = strong traditional catholicism (maybe other religions). Oasis paradise = possibly Islamic. Dense and endless old rain forrest = very developed views on afterlife. Rolling hills = strong protestant views and upbringing. "more of the same" forrest = afterlife is just more of the same of life / reincarnation.

Remember that anything you reveal in cold reading (builds extreme comfort in and of itself) but can also be investigated into life experiences, and then correlations between the HB and the PUA can be drawn. Just stay away form discussing experiences with the three "big-boner-kill" topics of death, suffering and chaos (like car accidents and the Joker and sh1t). It's fine to talk about these in theory, but don't get her talking about personal experiences - or else you're gonna be needing to step up the game BIG time.

Wow, what a farking long post.

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Unread 08-14-2012, 11:49 AM
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Default Re: Conversation games

wow thank you guys this is some great material! Really good stuff, I actually just called up one of the girls I am dating and ran it all by her and it is gold! Will take a little bit of work before I am perfect with my delivery and repsonses though but I will get there.

So what do you do when you are starting to do your favorite exercise/game/test with someone and they say "I have done t his before"? Obviously your going to try to stack to the next one, but how do you bridge the two? (I actually use a lot of these in online dating because its an easy way to hook those conversations which are easy for the hot girls there who get 100 messages a day to flake out on, so when they realize I am doing an exercise that they have already done they may just loose interest in the conversation, or in any conversation really) there has got to be a better way than just saying "Oh really you already know that one? Well I know another one we can do..." I mean is there any just more suave way to transition from an exercise that didnt work out to a better exercise?


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